Thursday, January 24, 2013

Poly Model


For this assignment I was given the task to create a simple poly model made out of only poly primitives without changing their properties. The main tool I used was just bogelians union to fuse the shapes together. It was really hard not to make to many changes (knowing you can do so much in order to change the model), but I only used a few tools like extrude, difference, and edge moving in order to make the sudden details. Even though the model itself can’t be used, the axe I put in was made from my past quarter (modeling 1) in order to make the scene more comical. 

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