Thursday, February 7, 2013

Wall Texture UV Wrap

For this assignment I was given the task to place my wall texture in a simple wall model. The challenge of the assignment was to place the textures I a correct format so that they may look realistic and in the right place using UV placement methods in Maya. It was hard to get around that program part in maya since I had to find out a way to get the UVs separated and adjusted appropriately. It was a fun assignment and had a lot to work on since I’m completely new at wrapping textures around a model.

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