Tuesday, February 5, 2013

Wall Texture


                         
            For this assignment we were given we had to make a wall texture out of scratch and make it look like it is cracked. The layering in the texture was simple for me, specially the gradient and highlight/shadows, but the cracks was one of the most challenging parts. It was really hard making the cracks look non synthetic as possible. Keeping the lines smooth and have them change thickness was hard without a tablet to draw with. I had to keep changing the brush size with the brackets and then blend them more appropriate afterwards to make them look good. In the end they look more like roots coming out of the cracks but you can still see the illusion from the wall being deteriorated.

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